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    <pubDate>Tue, 06 Jan 2026 20:30:29 GMT</pubDate>
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    <item>
      <title>Better reference handling for AsyncAPI</title>
      <description>How can we improve reference handling for AsyncAPI and beyond?</description>
      <link>https://eventstack.tech/posts/pitch-reference-tools?utm_source=rss</link>
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      <pubDate>Thu, 09 Nov 2023 07:00:00 GMT</pubDate>
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    <item>
      <title>Scaling AsyncAPI parsers</title>
      <description>How to scale the number of parsers without also increasing maintenance cost too much?</description>
      <link>https://eventstack.tech/posts/pitch-scaling-parsers?utm_source=rss</link>
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      <pubDate>Mon, 06 Nov 2023 21:00:00 GMT</pubDate>
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    <item>
      <title>First look at request and reply in AsyncAPI v3</title>
      <description>Get a first look at the new request and reply pattern in AsyncAPI v3 with basic and complex scenarios</description>
      <link>https://eventstack.tech/posts/asyncapi-v3-request-reply?utm_source=rss</link>
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      <pubDate>Mon, 09 Oct 2023 21:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI tooling update - Week 2</title>
      <description>Glee WebSocket client support, improved CLI and Modelina integration, Modelina generator tweaks, and NATS JetStream support for code generators!</description>
      <link>https://eventstack.tech/posts/asyncapi-tooling-update-2023-week-2?utm_source=rss</link>
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      <pubDate>Tue, 10 Jan 2023 15:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI tooling update - Week 46</title>
      <description>IntelliJ plugin, new visualization library, code generation tweaks, and Glee improvements!</description>
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      <pubDate>Wed, 16 Nov 2022 15:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI tooling update - Week 39</title>
      <description>CLI generator integration, AsyncAPI 2.5, Modelina python support and union precisions and more!</description>
      <link>https://eventstack.tech/posts/asyncapi-tooling-update-week-39?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Fri, 30 Sep 2022 15:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI tooling update - Week 33</title>
      <description>Are you wondering what changes have or are happning to the AsyncAPI tooling? Look no further! Here are the highlights of the changes that have happened in weeks 30-32</description>
      <link>https://eventstack.tech/posts/asyncapi-tooling-update-week-33?utm_source=rss</link>
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      <pubDate>Tue, 16 Aug 2022 15:00:00 GMT</pubDate>
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    <item>
      <title>Continuous code generation - .NET libraries</title>
      <description>Time to introduce continous code generation for .NET libraries!</description>
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      <pubDate>Sun, 07 Aug 2022 13:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI tooling update - 1</title>
      <description>Are you wondering what changes have happened to the AsyncAPI tooling for the past months? Then look no further, here are the highlights and all of the changes that have happened!</description>
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      <pubDate>Fri, 29 Jul 2022 17:00:00 GMT</pubDate>
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    <item>
      <title>Continuous code generation - TypeScript libraries</title>
      <description>Finally time to tie the last two posts together to explain how to achieve continuous code generation for TypeScript libraries</description>
      <link>https://eventstack.tech/posts/automated-utopia-typescript?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Thu, 07 Jul 2022 13:00:00 GMT</pubDate>
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    <item>
      <title>Continuous code generation - Versioning</title>
      <description>As part of achieving continuous code generation, one of the core issues is how to do versioning for the generated libraries. More precisely, how do you ripple effect version changes accurately - and in a manner that avoids non-caught breaking changes?</description>
      <link>https://eventstack.tech/posts/automated-utopia-versioning?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Tue, 21 Jun 2022 15:30:00 GMT</pubDate>
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    <item>
      <title>Continuous code generation - An Automated Utopia</title>
      <description>In principle, the goal is simple, changes made to the AsyncAPI files will automatically generate and release generated libraries, sounds easy right?</description>
      <link>https://eventstack.tech/posts/automated-utopia?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Mon, 13 Jun 2022 23:00:00 GMT</pubDate>
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    <item>
      <title>Interacting with game servers, the basic</title>
      <description>Wondering how you can create a setup that enables interactions with game servers by just installing a library? This blog post answers that question on a high abstraction level.</description>
      <link>https://eventstack.tech/posts/gaming-api-interacting-with-game-servers?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Mon, 13 Jun 2022 16:00:00 GMT</pubDate>
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    <item>
      <title>Reusability causing problems</title>
      <description>Enforcing reusability is great when you want to design your AsyncAPI documents, but what about when you want to use it in tooling?</description>
      <link>https://eventstack.tech/posts/reusability-causing-problems?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Wed, 13 Apr 2022 18:00:00 GMT</pubDate>
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    <item>
      <title>Enforcing consistency guidelines - part 2</title>
      <description>Continuing, part 2 focuses on advanced Spectral rules and functions to enforce the GamingAPI consistency guidelines.</description>
      <link>https://eventstack.tech/posts/enforcing-consistency-guidelines-part-2?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Fri, 08 Apr 2022 19:01:00 GMT</pubDate>
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    <item>
      <title>Enforcing consistency guidelines - part 1</title>
      <description>Based on your consistency guidelines, how do you enforce them? This can easily be done through Spectral.</description>
      <link>https://eventstack.tech/posts/enforcing-consistency-guidelines-part-1?utm_source=rss</link>
      <category>blog</category>
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      <pubDate>Fri, 08 Apr 2022 19:00:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI versioning in practice</title>
      <description>With a version strategy in place, how do you put it into practice?</description>
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      <category>blog</category>
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      <pubDate>Mon, 04 Apr 2022 16:00:00 GMT</pubDate>
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    <item>
      <title>Getting started with API governance in AsyncAPI</title>
      <description>This post introduces the initial set of governance guidelines and sets the foundation for building the APIs.</description>
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      <category>blog</category>
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      <pubDate>Wed, 30 Mar 2022 18:00:00 GMT</pubDate>
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    <item>
      <title>NATS and game servers</title>
      <description>Why NATS and how is it setup for GamingAPI?</description>
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      <category>blog</category>
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      <pubDate>Mon, 28 Mar 2022 20:30:00 GMT</pubDate>
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    <item>
      <title>AsyncAPI versioning is easy, right?</title>
      <description>How can you do versioning with AsyncAPI and what goes into selecting a versioning strategy?</description>
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      <pubDate>Sat, 26 Mar 2022 20:00:00 GMT</pubDate>
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      <title>GamingAPI - Introduction</title>
      <description>I have always loved the server side of gaming, but we have no platform that enables easy integration with them. AsyncAPI to the rescue?</description>
      <link>https://eventstack.tech/posts/gaming-api-introduction?utm_source=rss</link>
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      <pubDate>Mon, 28 Feb 2022 10:00:00 GMT</pubDate>
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    <item>
      <title>EventStack?</title>
      <description>I have never embraced social media platforms, but I need a place where my thoughts can linger</description>
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      <pubDate>Sat, 26 Feb 2022 10:00:00 GMT</pubDate>
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